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02:33:23  <xaxxon>To wrap a C++ object, you have to create two templates, right? A "base" template and then you instance that per object. And then you wrap the "constructor" function.. but when that gets called, what's the best way to get access to that base object template that you call ->NewInstance on in the "constructor" function?
02:34:37  <xaxxon>do you use the data field in the functiontemplate constructor for the constructor function?
02:38:46  <xaxxon>I have code workign right now, but it's recreating both templates for every object I make and that seems silly
02:39:36  <xaxxon>also now I'm seeing this in the docs: A FunctionTemplate has a corresponding instance template which is used to create object instances when the function is used as a constructor. Properties added to the instance template are added to each object instance.
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02:49:29  <xaxxon>and since I'm just spamming questinos to the ether, what does "t->Set("func_property", v8::Number::New(1));" do when t is a function template?
02:50:54  <xaxxon>I know that the "Set" method sets a field on an object that JS code cannot see, but I can't find any docs for what "func_property" does or means.. or if it's even a magic string or just something to be used by the program later (but it's not used again by the sample code in the docs)
02:51:28  <xaxxon>or "proto_method" or "proto_const"
02:53:30  <xaxxon>oh I guess it is, and it is visibile to the jsavascript? now I'm really confused.
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