00:06:50  * savantgardejoined
00:58:29  * contrahaxquit (Quit: Sleeping)
01:10:08  * savantgardequit (Quit: Leaving...)
02:45:16  * contrahaxjoined
03:53:11  * contrahaxquit (Quit: Sleeping)
03:56:25  * contrahaxjoined
04:47:51  * contrahaxquit (Quit: Sleeping)
04:58:37  * akivaquit (Quit: WeeChat 1.7)
05:08:52  * pfrazeequit (Remote host closed the connection)
07:24:58  <substack>mikolalysenko: if I use vectorize-text to build meshes for every label in a tile, it's 25M of json
07:25:08  <substack>and it takes ages
07:25:32  <substack>I think maybe I could build a mesh for every character individually and then pass in props for each letter to position them all?
07:49:28  <substack>but then I would have to worry about doing the kerning correctly. otherwise I could write out the labels to a texture and read from it but I might need to resample to make big versions
07:51:25  <substack>the letters individually are only 86K
08:07:53  * yorickquit (Read error: Connection reset by peer)
08:10:06  * yorickjoined
11:25:10  * mylesborinsquit (Quit: farewell for now)
11:25:41  * mylesborinsjoined
11:40:02  * savantgardejoined
12:59:05  * savantgardequit (Remote host closed the connection)
12:59:49  * savantgardejoined
13:03:03  * savantgarde_joined
13:03:05  * savantgardequit (Read error: Connection reset by peer)
14:35:21  * contrahaxjoined
14:53:49  * savantgarde_quit (Quit: Leaving...)
15:03:15  * contrahaxquit (Quit: Sleeping)
15:30:30  * pfrazeejoined
15:34:58  * pfrazeequit (Client Quit)
15:38:27  * pfrazeejoined
20:04:50  * contrahaxjoined
20:23:13  * savantgardejoined
21:50:42  * savantgardequit (Quit: Leaving...)
23:31:05  * mattronixquit (Ping timeout: 240 seconds)
23:58:50  * mattronixjoined