01:59:24  <ogd>mikolalysenko: have you seen a module that would be suitable for plotting large amounts of lat/lon points as differently colored dots on a webgl canvas?
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02:02:46  <guybrush>ogd: i dont know a module but it would be really simple with vert:gl_PointSize frag:gl_PointCoord
02:04:01  <guybrush>its only x/y right?
02:13:04  <mikolalysenko>ogd: not off the bat, but you could whip one up easily I think
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02:16:50  <mikolalysenko>ogd: you could basically use a vertex shader to map the points lat/longitude coordinates to 3d vectors
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02:17:55  <rowbit1>substack, pkrumins: These encoders are STILL down: 50.56.27.70(dev-ie6-1)
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02:55:14  <ogd>guybrush: man im noob at shaders
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02:59:13  <guybrush>ogd: maybe i can write something real quick in requirebin, but it will take some time maybe haha :p
02:59:38  <ogd>guybrush: ive been trying to modify the triangle demo here https://github.com/gl-modules/gl-now#example
02:59:46  <guybrush>are you fine with an api that is [x,y,color,x,y,color,...] ?
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03:00:20  <guybrush>that would basically the easiest thing to push into a gl-buffer
03:00:52  <ogd>guybrush: yea
03:01:13  <guybrush>then we can just use a_position.{x,y} for position and z for some colorthing
03:02:29  <ogd>guybrush: one fundamental thing i'm not understanding is what the lat/lon points should be translated into. pixel coordinates?
03:03:15  <guybrush>yeah you basically translate it to something between 0 and 1
03:03:31  <guybrush>which can be done in the shader
03:04:08  <guybrush>like when your world is 100x100 you just do pos.x/100 for example
03:04:24  <ogd>guybrush: oh it has to be between 0 and 1 to be on the screen?
03:04:33  <guybrush>yes
03:04:34  <ogd>ahhh
03:05:13  <guybrush>its really simple maybe you get it working, i will try to put something real simple into requirebin later - have to finish some work-crap first (real quick hopefully :p)
03:06:53  <guybrush>ooh soryy
03:06:55  <guybrush>-1 and 1
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03:07:25  <guybrush>that weird webgl :p
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03:13:00  <guybrush>also it would be fun put a real worldmap-texture in the background
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03:47:22  <ogd>guybrush: http://requirebin.com/?gist=11417690 , drop this file http://earthquake.usgs.gov/earthquakes/feed/v1.0/summary/all_day.csv on the page
03:47:41  <ogd>guybrush: also found a bug w/ requirebin, before you hit run put a newline into the editor (long story)
03:48:06  <ogd>guybrush: it doesnt seem to be correct.... my logic must be off somewhere. it renders the points but it should roughly resemble the pacific rim w/ that daily earthquake data
03:48:58  <guybrush>hmmm it doesnt render anything for me
03:49:33  <guybrush>ooh wait
03:49:35  <chrisdickinson>i see dots!
03:50:17  <guybrush>the filedropping doesnt work for me i think
03:51:04  <guybrush>not a valid requirebin gist - missing minified.js
03:52:16  <guybrush>am i the only one with this error?
03:52:38  <guybrush>its in both chrome and ff
03:57:31  <guybrush>also is there some csv for country-borders? and rivers and ..? it would be cool to mesh everything together :DD
03:57:52  <guybrush>and then provide zoom/pan-functionality
03:58:57  <guybrush>and even a slider for dates
03:59:51  <guybrush>it could use realtime data from dathub! and would be crazy usefull :p
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04:15:19  <ogd>guybrush: edit the code before hitting run
04:15:29  <ogd>Eg put in a beeline
04:15:33  <guybrush>yeah it works, sorry didnt read what you wrote :/
04:15:35  <ogd>New line *
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04:16:14  <guybrush>is there some good world-image with full lat-long?
04:16:33  <ogd>Not sure
04:16:58  <ogd>chrisdickinson: any ideas as to why the points are messed up?
04:17:10  <guybrush>are they messed?
04:17:31  <ogd>Yea they should be on the pacific rim
04:20:06  <guybrush>lat = scale(lat,-90,90,1,-1)
04:20:08  <guybrush>like that?
04:21:49  <ogd>On the bus, will try when I get home
04:25:24  <guybrush>topLeft is -1,1 and bottomRight is 1,-1
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04:39:17  <guybrush>oh actually `buff[j+1] = lat` is the error, not j-1
04:39:46  <ogd>Oh hAha
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04:58:16  <ogd>guybrush: w00t that fixed it, thanks
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05:48:53  <groundwater>is there a pure-js websocket library i should use?
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08:17:56  <rowbit1>substack, pkrumins: These encoders are STILL down: 50.56.27.70(dev-ie6-1)
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09:01:35  <rowbit1>/!\ ATTENTION: (default-local) paid account successfully upgraded /!\
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11:41:20  <domanic>substack: ogd we should have a "module.conf" just so that we can do it with a logo that looks like the original node logo with the little cloud.
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13:20:36  <guybrush>hmm domanic in the readme of sublevel it says unstable, but i guess im fine to just use it to seperate all the things
13:23:13  <domanic>guybrush: well, I haven't changed it in months... but I am working on a rewrite (!)
13:23:38  <domanic>It will probably be a breaking change but nearly totally the same.
13:27:18  <guybrush>oh ok, thx for info - i might just use it and later upgrade if necessary
13:27:51  <guybrush>im pretty amazed by all the things arround levelup, so little code and so good and performant
13:32:38  <rvagg>much performance, very wow
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13:39:10  <guybrush>also i can just use the db directly and once i need to access from multiple processes i just put multilevel in front, but before that i dont have to - amazing :D
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13:40:45  <guybrush>or use replicated dbs per process and one db behind multilevel for write = super fast
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14:17:57  <rowbit1>substack, pkrumins: These encoders are STILL down: 50.56.27.70(dev-ie6-1)
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14:23:42  <domanic>guybrush: #winning
14:24:41  <domanic>sorry, looking at old stuff at the moment, out of date memes
14:25:22  <domanic>TAKE OFF EVERY ZIG
14:25:23  <LOUDBOT>NOT TO MENTION, YOU CAN SEE THE FUTURE
14:25:38  <domanic>MUCH JUSTICE, VERY BASE. WOW
14:25:39  <LOUDBOT>CAN SOMEONE TAKE OVER TWITTER DUTIES FOR ME WHILE I'M IN JAIL
14:25:39  <guybrush>https://github.com/guybrush/send/commit/1dedff72d haha with that i can use send with level-filesystem :D
14:26:09  <guybrush>rangerequest and mime and all the things
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14:29:11  <guybrush>wow!! i just accidently did `npm i --dev` and now i just doesnt stop installing things lol
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15:31:25  <domanic>Raynos: can you remember how reducers worked?
15:31:50  <domanic>how do you get the result out?
15:32:10  <domanic>sink(transform(source())).reduce(cb) ?
15:32:12  <domanic>right?
15:34:04  <domanic>how did it handle errors? that depended on types right?
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17:51:55  <thlorenz>guybrush: thanks for the link, we actually have something along the lines in progress: https://github.com/thlorenz/proxyquire/issues/30
17:52:03  <thlorenz>I'm just waiting for the finalized PR
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20:00:04  <rowbit1>Hourly usage stats: [developer: 2, free: 35]
20:00:34  <Raynos>domanic: are you domenic ?
20:03:20  <Raynos>domanic: its `reduce(transform(map(source(), fn), fn2), fn, acc);`
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20:05:55  <Raynos>Domenic_: it called your accumulating function with (value, acc) where value === data or Error
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20:17:57  <rowbit1>substack, pkrumins: These encoders are STILL down: 50.56.27.70(dev-ie6-1)
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20:49:55  <Domenic_>Raynos: I am Domenic. This domanic guy I see in the channel these days is confusing.
20:56:49  <rowbit1>/!\ ATTENTION: (default-local) ceo@... successfully signed up for developer browserling plan ($20). Cash money! /!\
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21:20:45  <Raynos>is domanic: dominictarr ?
21:26:30  <terinjokes>Raynos: i've been reading them as such… but come to think of it, I never confirmed that myself
21:27:15  <terinjokes>OTOH, maybe Domenic_ has another personality…
21:30:18  <mmalecki>I talked to the person who I believed was Dominic Tarr under the domanic nickname
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21:30:53  <mmalecki>I mean, he linked to a private gist with his travel plans, so I assumed that was him
21:31:02  <mmalecki>but it might also be a huge conspiracy
21:31:20  <mmalecki>and he might be literally NSA
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21:45:43  <Raynos>creationix: I started working on an FRP frontend thing ( https://github.com/Raynos/mercury ). This might be interesting to you
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22:01:14  <creationix>chrisdickinson: hey, didn’t you implement pack-file reading for random-access ages ago? I need that now for tedit https://github.com/creationix/git-chrome-fs/issues/1
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22:07:25  <chrisdickinson>creationix: https://github.com/chrisdickinson/git-odb-pack + https://github.com/chrisdickinson/git-odb
22:07:33  <chrisdickinson>or also http://npm.im/git-packidx-parser + http://npm.im/git-packfile
22:07:52  <creationix>thanks.
22:08:15  <chrisdickinson>no prob!
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23:25:54  <mikolalysenko>man... so many mistakes with semver
23:26:20  <mikolalysenko>or so many things released on <1.0.0
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23:28:39  <chrisdickinson>mikolalysenko: i'd kind of like a semver-checker service that would take a github login and go check all of your projects & report on the ones with "bad semver"
23:28:48  <chrisdickinson>like a gh-lint, or something.
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23:49:58  <mikolalysenko>chrisdickinson: yeah, I completely agree
23:50:11  <mikolalysenko>chrisdickinson: the problem was I was doing it wrong for so long because of the whole ~ thing
23:50:18  <mikolalysenko>that now a ton of my old projects are messed up
23:50:42  <mikolalysenko>it is a long process getting everything to an acceptable state
23:50:46  <Wraithan>mikolalysenko: what is wrong with releasing many things on <1.0.0?
23:51:04  <Wraithan>I thought 0.x was meant to be a playground no promises (lol)
23:51:07  <mikolalysenko>semver doesn't apply to <1.0.0
23:51:10  <Wraithan>right
23:51:10  <mikolalysenko>Wraithan: exactly
23:51:21  <mikolalysenko>Wraithan: which means no patches/upgrades
23:51:26  <Wraithan>That is why I never 1.0 my projects
23:51:28  <mikolalysenko>sounds nice on paper, but a mess in practice
23:51:28  <Wraithan>like node
23:51:34  <Wraithan>:)
23:51:52  <Wraithan>.
23:53:36  <Wraithan>mikolalysenko: Isn't the easiest way to get everything back to a good state to release a x+1.0.0 release and deprecate anything older and proper semver going forward?
23:53:58  <Wraithan>Most node projects only support 1 major at any time anyway, so it wouldn't be to out of place
23:54:20  <mikolalysenko>yes, though I can't continue talking right now
23:54:24  <mikolalysenko>have to go eat dinner
23:54:48  <Wraithan>mikolalysenko: Have a good dinner!
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