00:05:43
| <substack> | maxogden: stripe, yep |
00:07:23
| <substack> | http://substack.net/images/brain.png |
00:07:56
| <st_luke> | sick |
00:09:24
| <substack> | http://substack.net/images/mushroom_cloud.png |
00:10:14
| <substack> | http://substack.net/images/mind_explosion.png |
00:11:51
| <chapel> | jesusabdullah SubStack damnit, that game needs to exist |
00:11:55
| <chapel> | I would help for serious |
00:12:03
| <chapel> | Ive wanted to make a game like that for a long time |
00:12:07
| <chapel> | maybe not data center based |
00:12:14
| <chapel> | but those micro manage factory games |
00:14:38
| <st_luke> | substack: I want that on a shirt |
00:14:56
| <substack> | which one? |
00:15:34
| <st_luke> | the brain or the brain + mushroom cloud |
00:15:44
| <st_luke> | the brain by itself would be awesome though |
00:18:54
| <chapel> | the brain with googley eye glasses |
00:19:00
| <substack> | hah |
00:19:22
| <chapel> | or a spin top hat |
00:32:04
| <substack> | http://substack.net/images/mind_explosion_silly.png |
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00:36:02
| <chapel> | nice |
00:36:09
| <chapel> | SubStack: you serious about that game? |
00:36:59
| <substack> | at some point |
00:37:25
| <st_luke> | hahaha |
00:55:01
| <chapel> | SubStack: just know if you don't make it before I do, I will :P |
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01:48:52
| <substack> | jesusabdullah: http://www.flickr.com/photos/substack/3131582615/ |
01:51:52
| <jesusabdullah> | nice |
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| <jesusabdullah> | substack: http://27.media.tumblr.com/tumblr_l9s0oylfm21qz4w1go1_400.png |
03:14:23
| <substack> | YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS! |
03:14:23
| <LOUDBOT> | YOUR DATA WILL BE AVAILABLE AT <USER DEATH TIME> |
03:14:35
| <chapel> | haha |
03:16:45
| <substack> | jesusabdullah: that guy could be the cfo maybe |
03:17:34
| <substack> | and you raise capital from VCs |
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03:22:57
| <jesusabdullah> | lol yeah |
03:23:04
| <jesusabdullah> | I think I know how you can do multiplayer |
03:23:11
| <jesusabdullah> | so locations are basically servers |
03:23:29
| <jesusabdullah> | but one account can have dc's on different servers |
03:23:35
| <jesusabdullah> | some servers are pve and some are p2p |
03:23:41
| <jesusabdullah> | and each server is named after a location |
03:23:45
| <jesusabdullah> | er, pvp |
03:23:50
| <jesusabdullah> | so pve ones are in bumfuck nowhere |
03:23:56
| <jesusabdullah> | and pvp ones are at the hot spots |
03:24:13
| <chapel> | not sure what you mean there? |
03:24:18
| <chapel> | why not all pvp? |
03:24:24
| <jesusabdullah> | sub and I were talking about this earlier |
03:24:42
| <chapel> | yeah I read |
03:24:47
| <chapel> | I want to get in on it :) |
03:24:59
| <jesusabdullah> | you should be able to run multiple datacenters, and you should be able to learn the micro game (managing a single center) before you tackle the metagame of competing against other players on a global market |
03:25:00
| <chapel> | one of my favorite types of games, tycoon games :) |
03:25:06
| <chapel> | ah |
03:25:30
| <chapel> | well maybe that could be handled by being a manager |
03:25:37
| <chapel> | so basically the tutorial is you managing the center |
03:25:41
| <chapel> | you do all the work |
03:25:43
| <chapel> | but get shit pay |
03:26:01
| <chapel> | then you get some money, and can strike out on your own, and that is pvp |
03:26:17
| <chapel> | so maybe people could work for each other :P |
03:26:23
| <jesusabdullah> | so, like, chosing a pve server is basically competing in a bumfuck town where nobody would notice you |
03:26:41
| <jesusabdullah> | basically, you just don't see other players on a pve server, only npc agents |
03:27:03
| <jesusabdullah> | and then on pvp servers you *do* see other players but have fewer (if any) npc agents |
03:27:20
| <chapel> | well I don't think you should separate by servers |
03:27:30
| <chapel> | idk, never was a fan of that in mmos and what not |
03:27:37
| <chapel> | one market :) |
03:27:51
| <chapel> | but thats me |
03:28:06
| <jesusabdullah> | it's like in simcity, y'know? Like, you manage one city at a time |
03:28:12
| <chapel> | maybe, instead of servers, there are markets |
03:28:14
| <jesusabdullah> | on a county-sized map |
03:28:25
| <chapel> | markets being countries basically |
03:28:30
| <chapel> | groups of countries |
03:28:35
| <jesusabdullah> | cities was my thinking |
03:28:38
| <jesusabdullah> | or regoions |
03:28:42
| <chapel> | regions |
03:28:46
| <chapel> | that works |
03:28:49
| <jesusabdullah> | like, us west, us east, europe, etc |
03:28:53
| <chapel> | yeah |
03:28:59
| <jesusabdullah> | but you can name them based on city too and it's pretty much the same |
03:29:05
| <chapel> | sure |
03:29:11
| <chapel> | but on a map, should show a region |
03:29:15
| <jesusabdullah> | sf, vegas, blacksburg |
03:29:26
| <chapel> | I think being able to pick cities within a region is helpful |
03:29:34
| <chapel> | I mean, how realistic do you want to take this? |
03:29:46
| <jesusabdullah> | not particularly |
03:29:47
| <chapel> | map the hubs, and existing colo facilities |
03:30:06
| <jesusabdullah> | basically you need markets to compete in, and I'm suggesting smaller markets |
03:30:20
| <chapel> | well these are for data centers? |
03:30:28
| <chapel> | data centers need to be on hubs |
03:30:33
| <jesusabdullah> | naw, it's like |
03:30:36
| <jesusabdullah> | the ux is more like |
03:30:41
| <jesusabdullah> | the warehouse |
03:30:48
| <substack> | jesusabdullah: http://substack.net/images/modularity.png |
03:30:52
| <jesusabdullah> | and what you place are rack servers, desks, things like that |
03:31:12
| <jesusabdullah> | substack: please use this in your presentation |
03:31:13
| <jesusabdullah> | lol |
03:32:08
| <substack> | already planning on it |
03:32:09
| <chapel> | jesusabdullah: well Im just talking about logistics here |
03:32:25
| <chapel> | being that its nerds like us that will play it |
03:32:33
| <chapel> | details will matter |
03:32:48
| <chapel> | and we want some markets to be harder than others |
03:32:51
| <chapel> | the more popular |
03:33:03
| <chapel> | so bfe will basically be p2e |
03:33:30
| <chapel> | also, pre cloud? |
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05:50:25
| <substack> | https://github.com/substack/earl-grey |
05:52:24
| <jesusabdullah> | does cold not have particles? |
05:53:21
| <substack> | yep |
05:53:28
| <substack> | just sits there |
05:53:31
| <substack> | completely useless |
05:54:07
| <jesusabdullah> | lulz |
05:54:08
| <jesusabdullah> | awesome |
05:55:51
| <chapel> | lol |
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06:12:06
| <blakmatrix> | substack: love it :) |
06:12:39
| <blakmatrix> | I just finished watching thursday evening TNG |
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| <niftylettuce> | jesusabdullah: yeah, that would be fun :) |
07:08:37
| <niftylettuce> | jesusabdullah: sim city with node that is |
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| <substack> | dominictarr! |
07:42:50
| <substack> | I was just putting together this example for that browserify talk using mux-demux |
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| <niftylettuce> | CHAPEL'S WAY OR THE HIGHWAY!!!!!!!!! |
08:41:44
| <niftylettuce> | upvote http://stackoverflow.com/a/11280632/1494060 |
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| <niftylettuce> | yay |
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| <rowbit> | SubStack, pkrumins: Developers waiting in the queue for ie7 (Queue length: 1 on 1 servers. Total servers: 3) |
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13:13:45
| <tanepiper> | so been thinking of learning Dart - porting dnode-protocol and dnode might be a good first project ;) |
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| <rowbit> | SubStack, pkrumins: Encoders down: 50.57.226.209(free4) |
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| <Raynos> | tanepiper: dart is a taint :( avoid it |
16:54:04
| <rowbit> | SubStack, pkrumins: Encoders down: 50.57.174.109(free2) |
16:54:29
| <tanepiper> | Raynos: i dunno, it doesn;t look terrible - no more than coffeescript |
16:56:04
| <Raynos> | coffeescript is the spawn of satan |
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| <Raynos> | substack: https://github.com/airportyh/testem/blob/master/lib/browser_launcher.js |
17:24:44
| <Raynos> | this may help with browser-launcher |
17:29:34
| <substack> | sweet |
17:31:14
| <Raynos> | substack: http://tobyho.com/2012/06/24/testem-interactive-js-test-runner/ https://github.com/airportyh/testem/issues/19 |
17:31:23
| <Raynos> | I think testem has a neat workflow and will hack on testling integration |
17:31:42
| <Raynos> | does testling aim to do something similar to testem that makes integrating it with testem right now a waste of time? |
17:33:16
| <substack> | wow that project is really neat |
17:33:22
| <substack> | seems like the scope is pretty similar |
17:34:41
| <Raynos> | yeah. It is a similar scope. I think that projects focus is less on headless browsers and more on "overview your tests in all browsers in one neat terminal session, continiously" |
17:35:50
| <Raynos> | i wonder whether I can hook up testling vm browsers upto testem |
17:36:23
| <substack> | should be able to |
17:36:27
| <substack> | just using the /visit api |
17:36:43
| <Raynos> | sweet :) |
17:36:57
| <Raynos> | Man this feels like making an army of test robots |
17:41:34
| <Raynos> | substack: the testem ci mode is very similar to what testling does right now |
17:46:35
| <substack> | here's the plan for testling: http://substack.net/images/testling_badge_dnode.png |
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| <chapel> | substack: how many testling users are there? |
18:13:42
| <substack> | chapel: not enough |
18:13:47
| <substack> | some people really love it though |
18:13:52
| <chapel> | its a new thing |
18:14:06
| <chapel> | the only thing that exists really like it is selenium (and I mean that loosely) |
18:14:31
| <chapel> | so you definitely are in a new area, will require more advocating I think |
18:15:39
| <substack> | that's what I'll be doing tomorrow |
18:15:55
| <substack> | the network effects of testling badges might help too |
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| <chapel> | badges? |
18:17:55
| <chapel> | oh yeah on dnode |
18:18:02
| <chapel> | I was wondering about that |
18:18:27
| <substack> | on all my projects that can be browserified |
18:18:30
| <chapel> | does it work with or can it be initiated like travis? |
18:18:34
| <substack> | and then I'll just start sending people pull requests |
18:18:47
| <substack> | the plan is to make it initiated like travis |
18:18:50
| <chapel> | will you offer a free oss plan? |
18:18:55
| <chapel> | aka hooks then? |
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18:18:59
| <substack> | yes, in a queue |
18:19:03
| <chapel> | nice |
18:19:06
| <substack> | pretty much exactly like travis except for browser code |
18:19:13
| <chapel> | I think if you did that, man, that would get a ton of traction |
18:19:42
| <chapel> | if people start using it on their oss, its only a little step for real projects |
18:21:26
| <isaacs> | substack (or anyone) got a link to that "Don't buildlarge apps" talk? |
18:21:34
| <isaacs> | substack: the slides with like dinosaurs and shit? |
18:21:46
| <substack> | http://substack.net/doc/how_to_write_big_apps/ |
18:21:54
| <isaacs> | thanks! |
18:22:09
| <chapel> | where was that talk done? |
18:22:35
| <substack> | js.la |
18:23:26
| <chapel> | so this last week |
18:23:27
| <chapel> | cool |
18:23:39
| <chapel> | any other good talks? |
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| <substack> | and away I go, to portland! |
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| <Raynos> | substack: shoe does break the server |
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