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16:01:41  <jacres>hi everyone, I'm reading UDP packets, but it seems that I'm only able to process one packet per update loop. For example, if I'm sending 100 packets/second, but my receiving application is running the loop at 40 times/second, i'm always going to be behind. Is there a way to process all packets that are sitting in the recive buffer?
16:02:19  <jacres>without increasing the frequency that I call uv_run?
17:28:00  <indutny>jacres: this is rather unusual use case
17:28:17  <indutny>not answering your question, sorry
17:28:31  <indutny>but why are you running uv_run() with specific frequency instead of continuously running it?
17:28:38  <indutny>is it for embedded device?
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