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02:56:51  <wangbus>for indexes, is it common to replicated data or hold references?
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17:50:16  <stagas>is there an upper limit on a leveldb on the amount of data it can store? anyone knows?
17:53:15  <Aria>I think it stores offsets in 64-bits, so ... not really.
17:53:20  <Aria>But don't quote me on that
17:55:09  <stagas>lol
18:39:10  <ggreer>I'm pretty sure you'll run into hardware limitations beforehand. compacitons will get more expensive, etc
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19:08:07  <Aria>Yeah.
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20:08:09  <wangbus>quick question for you guys -
20:08:15  <wangbus>for indexes, is it common to replicate data or hold references?
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20:54:13  <rescrv>Aria: internally, int is used in several places, so I would not trust it to always work above 4GB objects. It might also fail for larger databases too, but I've not encountered that case yet. For small objects it should be OK.
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